Wednesday, October 12, 2011

Project 3: An Experience: list of Experiences

Here is my list of experiences that happen most of the time; often; and rarely.

most of the time/often:
1) wake up and snooze alarm
2) get ready for class (brush hair/teeth)
3) wait for bus
4) eat (lunch/dinner)
5) go to Sparty's
6) go to anime club

Rarely:

1) go to Comic book store
2) Draw

We also had to pick an example of design that is a good combining of type and image. I chose this piece from the AIGA website

http://designarchives.aiga.org/#/entries/Image%20/_/detail/relevance/asc/447/7/19755/water-h2o--life/1

This piece is called Water: H2O = Life
Designed by: Elizabeth Anderson, Kelvin Chiang, Aaron Shoon (senior designers), Brandon Huang, and Dan Ownbey.
Design firm: American Museum of Natural History
Reason for it:
It examines water’s importance to humans, animals and the environment, problems of having too little and too much, how we are changing it, and how we can help solve some of the problems we have created. The graphic-design challenge was to unify a diverse series of exhibits, from a full-size polar bear to an entire wall of bottled water. The show was an opportunity to explore translucency and depth; the graphics print directly to Plexiglas in several layers of transparency. The graphic panels are organized in horizontal bands around the (generally circular) spaces; while the spaces themselves reference individual drops, the bands recall the horizon and the leveling quality of water.

I chose this piece because of how the WATER image with type looks it's very eye catching and I like how the water moves over the type.

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